A few updates for the W/P/S system are now live.
- W/P/S scale values between breakpoints will now provide a % chance equal to the progress towards the next breakpoint to increase the combat effectiveness to the next value. This increase will also very slightly increase the difficulty of Enchanting or Ensorcelling W/P/S items by adding the same percentage of the next rank penalty to the difficulty.
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- Warrior Assess has been enhanced to now provide some detailed information on W/P/S as a OOC note after the normal assess messaging. This will include scale points, points needed to the next breakpoint, % chance to 'rank up', the service count and service window time left if present.
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- The AI crystal, weapon identifying sheaths, and other items that detect item properties should now be identifying the new WPS properties.
Zissu - Combat and Magic Systems Dev Lackey
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http://forums.play.net/forums/19/212/2268/view/414