(Reserving this spot for brainstorming) Not so long ago, I was having a discussion with a friend about "ideal" (read: perceived, as this is open to individual interpretation) improvements for Rogue Guild skills, and I had a small brainstorm.
Of all the classes in GS, I feel that Rogues (and possibly Rangers) would be ideally suited to creating traps in a room, rather like the ones used in the SMR by Bandits.
This post, is open to brainstorming, creative suggestions and criticisms, etc. I intend to flesh the concept out further over time, however I recognize this is purely an exercise in creative thinking, and am not holding my breath that any of the concepts discussed here-in, would ever be implimented in any form.